Football Manager 2015 will hit the streets on November 7 – and here are 15 reasons why this year’s instalment may be the best in the series yet.

1. Football Manager is aiming to be an even more personal experience this time. Before accepting their first job in the game, players will be asked to decide which type of manager they want to be. Will you be a tracksuit manager spending time on the training ground dealing directly with the players (an innovation for this year) or will you be tactical manager who spends more time concentrating on tactics and player recruitment? Or perhaps you’ll opt to be a mix of the two?

2. The user interface has been completely redesigned – everything about Football Manager 2015 looks and feels different from before. The new interface makes everything within the world quicker to navigate and managers will find it easier to access everything they need to lead their club to success.

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3. The match view has been improved, getting its most significant facelift since the introduction of 3D in Football Manager 2009. A major part of this is the addition of cutting-edge motion-capture data. Created using players from AFC Wimbledon at Creative Assembly’s motion-capture facility, the new data has allowed for the addition of more than 2,000 new animations. There are also improved lighting and ball physics, along with a variety of new stadium types.

4. As well as looking better, Football Manager 2015 matches also include improved AI, new tactical player roles and instructions, new player preferred moves, touchline team talks and press interviews in the tunnel.

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5. Interaction with the media now goes deeper than ever, with a wider variety of news stories and lines of questioning and a greater focus on building rivalries between managers. The media have more personality than ever before, with tabloid journalists looking for their next big headline while broadsheets ask about the tactical and analytical side of the beautiful game. The flow of press conferences is much improved and you can also now be interviewed in the tunnel before a big match or at the training ground a few days before a crunch game.

6. Searching in FM15 is easier than ever thanks to the presence of an internet browser style search bar at the top of every screen; simply type in what you want to search for, click on the result you want and you’ll be taken to the relevant page. There are also new filters to the player search screen, including one that seeks out players who are unhappy at their current club.

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7. FM15's scouting function has been integrated more closely with player search, creating something close to a 'one-stop shop' for recruitment. Scouting assignments have been tweaked to make it easier to find the type of player you want – whether it’s a replacement for a current first-team star or a hot prospect. There's more interaction between the manager and the scouting team and the results of a club's scouting activity now reflects how things work in real life. For example, a profile of a player that's not well-known to the club's scouting team will display his attributes as a broad range, with that range getting narrower and narrower as the player is scouted. Scouts can now be asked to cover particular nations (rather than regions) and will deliver better feedback and more detailed reports.

8. In FM15, you have many more options when defining your managerial preferences. When setting up your manager profile you can select more than one favourite club, choose your favourite tactical systems and even your preferred player roles. The manager and club history pages give you more information about your career highlights, rival managers and even how often the club you’re managing wields the axe.

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9. FM15 features three all-new coaching styles – technical, tactical and mental which can be applied to all staff members, creating a more diverse coaching set-up. Coaches who prefer the new technical style will be mainly concerned with the individual techniques of the game such as dribbling, finishing or ball control, while the tactical style is for coaches who excel at developing tactically aware players and the mental style is for those who focus more on improving a player’s mental attributes and qualities. And, of course, if you choose to be a tracksuit manager, you’ll be on the training ground yourself as part of the coaching team.

10. Job interviews, which made their debut in Football Manager 2014, have become more varied and now include questions on such things as playing experience, employment history and how a manager’s career has panned out up until the time of the interview. What’s more, interviews become more detailed as a manager’s career develops.

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11. FM15 is fully up-to-date with all the latest financial changes to football. The latest real-life changes to Financial Fair Play (FFP) have been implemented and it’s also been made clearer as to how FFP will impact a club’s finances, particularly in the top-flight. At the end of each season the manager will be issued with a commercial summary from the commercial director, along with projections as to how promotion or relegation would affect the club.

12. A selection of new preferred player movements (PPMs) have been added to enhance the realism and variation between different players. For example, for strikers who prefer to ply their trade close to goal (rather than dropping deep or roaming out wide to pick up the ball) there is now the ‘Penalty Box Player’ PPM. Other new PPMs are: ‘Refrains from shooting from distance’ and, for goalkeepers, ‘Likes to throw the ball long to start counter attacks’.

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13. Four new player roles have been added, giving managers greater power to ensure their team plays exactly as they want it to. Central and defensive midfielders can now be given a ‘Roaming Playmaker’ role. Wingers can now be instructed to play as a ‘Raumdeuter’ (a ‘wide poacher’ duty, suitable for players who you want to operate on the periphery of build-up play). ‘Inverted Wing Backs’ will cut inside and make runs through the centre of the pitch, while the new ‘wide playmaker’ role affords wingers the freedom to drift inside and find space to create.

14. Twitch is a video streaming platform for gamers, which connects players around the world by allowing them to broadcast, watch, and chat from everywhere they play. With Football Manager 2015 managers will be able to stream directly to Twitch TV from inside the game.

15. Players enjoying the 'streamlined' Football Mananger Classic (FMC) game mode can now make use of a larger (and customisable) database and can also opt to skip the entire pre-season and dive straight into the action if they choose. In addition, Classic managers can now choose to take charge of training (both team and individual). There are also a number of new 'unlockable' features in this mode, including ‘Lifetime Player’ (where certain players can only leave if you choose to sell them or they retire), ‘Unsuspend Player’ (which removes bans) and ‘Dodgy Lasagne’ (which can be used to adversely affect your next opponents... or your fiercest rivals ahead of a big game).

Developed by Sports Interactive and published by Sega Europe, Football Manager 2015 will be released for Windows PC, Mac and Linux on November 7.

Fans who would like to enjoy access to the game prior to that date can get their hands on a fully-playable beta version by pre-ordering their copy from a participating retailer (high street or digital download). Careers started in this beta version, which will be available roughly two weeks prior to the official release date, will continue in the full game.

More details: facebook.com/officialfootballmanager, @FootballManager, @milesSI